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dude, the aesthetics in this game are incredible! feels like a mix of the eccentricities of cruelty squad rendered like an old boomer shooter, it looks insane and im all here for it! the playable levels, results screen, and even the title screen feel like they had so much care put into it! the gameplay also matches the intensity and insanity of the art, with stuff like ripping your heart and replacing it to beat the level and the last sequence in Level the Fourth, truly incredible stuff! also, the audio effects being just sampled from your voice (i assume) adds to the charm as well. this game has so much personality and owns it, its very nice!

unfortunately, ran into performance issues with this one, especially in Level the Second and Third (also tried the patched version, didn't seem to change much), which is a shame since it seems like a good speedrun game. i pushed through though because i wanted see what the other levels looked like xd. also small nitpick, but i wish pausing was faster. i get why its like that, but generally when the player resumes the game from the pause menu, that signifies they're essentially ready to play again and go back into the action, but the wait for the transition to be done leads to a bit of downtime and can take a bit away from the experience, but again small nitpick.

this was such a cool game and submission to the jam, i thoroughly enjoyed it, great work!