It was hard to fight things when every attack you perform means an enemy gets a hit off on you. That was the case until I figured out you can attack behind an enemy and drop down ledges to avoid being hit. Movement feels great, though it would be nice if holding down sped your fall (fortunately moving towards a wall midair speeds it up). The game looks beautiful even if fighting enemies is a tad awkward. This game is a short yet solid Metroidvania, and quite the pleasure to play!