Haha thanks I appreciate it! For now I'm transitioning to learning godot so I can polish the game, and make it widely accessible, but a gbc / nes version is still a dream goal for me. I may tinker with gb studio on the side but I really want to learn a different way of making games for the gbc at this point due to issues with scripting.
Viewing post in RUSSO'S QUEST DX JAM VERSION ( OPEN TO RATINGS ) jam comments
just found this after a little googling you might find interesting!
https://www.reddit.com/r/godot/comments/w0bd9t/ive_been_maintaining_the_godot_3d...