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Excellent! Strong mechanics and good puzzle design; it must have been difficult to structure the game to prevent softlocks (at least I didn't encounter any, though I did have to undo a bunch sometimes; it would have been nice if undo had key repeat). I thought the mechanics of the small torch were the most interesting, I would have liked to see them explored a bit more.

Overall, great work for a short jam, well done!

(+1)

Thanks for playing the game! The small vision box was actually supposed to be the first vision you had in the game, but it was really hard to constrain the player because boxes could essentially be ignored by pushing them into the wall. In fact, there is still a softlock in the game concerning the small torch, hopefully nobody encounters it though :P