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(+1)

Here is some aspect of your game you can improve:

  • There is no clear connection to the jam theme.
  • The controls are extremely confusing.
  • The character often clips though walls.
  • The character visually appears in front of or behind the walls while aren't.
  • The enemies are too easy.
  • The character weapon is too unbalanced.
  • You can see the enemies through the dark making the flashlight useless.
  • Enemies feel like bullet sponges.
  • There is no character movement animation.
  • Map design is confusing.
  • There is no way of changing sound volume which made me deaf.
  • There is no in game tutorial.
  • There is a lack of visual feedback on enemy hits.

I tried to judge your game objectively unlike you did mine.

(+1)

I'm truly writing this for your benefit so I hope at least some of it gets through to you, Game dev is already hard enough on its own, so we as developers should try to be a community that supports each other and treats each other kindly when we can. Instead through the comments in your game and here too, you have been quite an obtuse ass.

I'm not even going to explain how some of these aspects you mention are not true or how you didn't understand the purpose of them being like that, because I know you're just lashing out, but truly I hope you grow a bit