I'm glad you've found the routine subversion part compelling, it was intentional.
What parts of the game have you found too straightforward and on the nose? I have my ideas, of course, but I'm genuinely curious about what you have to say.
I barely remember what I meant by that(I had gotten like no sleep), but I think it was the coworkers dialogue. Although, of course I don't know how many of those stories were real. Also, great game!