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PB: 18.42

First time I ever saw this kind of art in a video game. Look awesome!
Liked:
- Sound
- Art
- Control
- Mechanic of shooting the drones: Adds depth to  the game and more decisions for the player to make.
- Death particle are nice!

Could be improved:
- Checkpoints: I feel pre determinded checkpoints on a per map basis would be better than randomly  generated checkpoint positions. That way the player could learn the map design and improve his/her score with knowledge over the map. With the added benefit that it removes rng from the spawn point and getting therefore makes getting better times less frustrating.
- Obstacles: I would have liked to see more interaction with the asteroids. Bumping into them, shooting them to get rid of them ... 
- Visuals UI: The arrows are sometimes hard to pick out during play. And because they are not arrow shaped confusing in their function. It took me about 10 tries to figure out that the second marker points to the next checkpoint after the current checkpoint.
- HP: right now HP feels very irrelevant. Instead of 10 maybe 3 to 5 would have been better.

All in all great game! Enjoyed it <3

(2 edits)

thanks for the well formulated feedback and that's a nice highscore,

i like the idea of a random seed so you could optimize a certain run.
arrows would indeed be better
don't know about the health and bumping into asteroids, sometimes i see people play this version and they struggle very hard already.