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Nice short game, but rather too short: The player doesn't have any agency, it feels more like only a tutorial for a further game. If that was the goal: Great!

I like both the art and the music. The sound effects don't really fit the actions, but make it obvious that the action was taken. Whether that is good or bad is a matter of opinion.

The walking doesn't feel really natural, it feels more like walking on ice, because the character takes too long to stop after stopping to press the button.
Furthermore I have found a small bug: When putting away the watering can (X) while simultaneously holding the watering button (E), the can goes away, but the water stays indefinitely, even after releasing E.
In conclusion: While there are certainly some obvious and not so obvious issues in the game, I really liked the artistic implementation. There is not a lot to do, but as the jam was only three days long, that is completely understandable.