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This is a hugely polished entry with a big scope and terrifying voiceovers. I think the level of art direction, audio and engineering was incredible, and for me just needs a little tweaking to make the gameplay more intuitive and fun. I would suggest a very simple initial battle with 1 v 1 and odds on your side to ease the player in, then built out to more complex battles.


Incredible achievement all round tho

yeah true UX had been in our focus yet still lots room to improve there. I think the first level with 3 robots is exactly that you cannot lose too since you have more power. we had the struggle with 1on1 if the enemy bot has the first shoot you gonna lose for sure and avoided it.

Thanks for playing and your nice comment! Glad you liked it.