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Thank you!
About the wall jumping, that’s what my friend said as well. But I personally don’t have any problem with it. I think maybe some people are just used to platformer controllers that keep you wallsliding, even when you let go? And of course, when you aren’t wallsliding, you can’t walljump.

I think Celeste and Super Meat Boy have it best. The sliding is important, it gives you time to think and plan.

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Well, this game has wallsliding. You just have to keep holding the left/right button against the wall. I think that’s what some people aren’t used to.