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(+1)

This game was really super fun! It reminds me of Flash games I would play for hours on weekends. 

By the end-game with the glider the game became really fun. I love the tighter controls and mobility it offers you after you obtain wicked height with the rocket. Diving down to swoop back up into catnip is also very cool. 

It kinda contrasts with the balloons, where you have very little control over where you're aiming because of the floatiness. It's fun in its own right, but the skill necessary to pilot the glider well is a lot more fun imo.

One thing that might improve the game overall would be to expand the FoV, since at high speeds (the base level of speed before the glider) everything is a blur and you can't maneuver yourself too well. Also I feel like the music is layering over itself?

This was a good game! I'm excited for your guys' other projects!

(+1)

I'm glad you enjoyed it, the game was very much inspired by old Flash games I used to play (see Shopping Cart Hero or Learn 2 Fly). I wanted the glider to feel like a powerful endgame item that gives you a lot of freedom and I'm pretty happy with how it turned out. I'm not exactly sure how to replicate the music issue but I have an idea in mind for patching it. For FoV, maybe it could be cool zooming out as you get faster? Thanks for the feedback!