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(4 edits)

This concept kinda reminded me of 'Getting Over It', essentially a rage educing game with the goal just to reach the top or x spot. It's actually quite addictive even though it's simple. Would have been cool to see more pathways to explore and perhaps a score board to fuel the drive to get higher. I see this game having the potential of making levels which increase with difficulty which would fit better into a classic 'metroidvania', or alternatively just harder the higher you go. Also the ending screen was a little anti-climactic, I don't think I got the chance to see the 'portal' I was meant to go into. Fun concept though!  

Feel free to review our game if you have the time, any feedback is super appreciated!