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Are you using the Call Accept Scene plugin command to let the player decide whether to accept or decline the quest? It does have a "Decision Switch" parameter that will turn a switch On/Off depending on what the player chooses. It is a global switch, but you should be able to re-use it for all of your quest givers.

I am, yes. The things is, I was hoping to accept the quests in the menu. Because if you forget its there, you could do it later?

I can add the option to accept the quest from the quest log

Thanks :)