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This is really good. Perfect game design. If this were a world in a full game, you would have executed it flawlessly. You introduce each mechanic one by one and put a challenge at the end using what we've learned. This is really great work, especially in the creativity department. I don't think you could find many other games like this.

Only thing i'd improve on is the style. I absolutely understand that it's supposed to look bad, weird, and unnerving (my game does that too) but I feel like it goes a slight bit too far with it. I wish the UI was a bit more organized and I feel like the music should be better. Like you can acknowledge that your music is purposefully bad but that doesn't make it not bad. I feel like there's a balance you can do with bad music but not bad you're supposed to turn it off. I like the option to toggle the music though.

But those are just minor nitpicks that only I feel. They really don't detract from the game much. Very great job!!

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thank you very much for playing and for your feedback!

these "nitpicks" are in fact a very much valid criticism. as I said in another comment, I was looking for a balance between intentionally bad/unironically good, and as you have pointed out, I might have unfortunately not found it

also you're gonna have to trust me on this one, I would've made the music better if I could, but I wanted to make everything myself so I ended up with this cursed <1min loop.

thank you very much again, really appreciated!

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I understand that so much. I ended up using public domain midi for my game when i fully had the skills to make my own. Time crunch is a sucker though :/