If you wanted to add Tactical mode, at least you should nerf the Golem Battle skill where Rock Drop/Slide skill can be removed after certain turn passed like Arachne's Web attack too. Its really annoying where you only have 3 slots left to attack after getting hit by Rock Drop/Slide every few turns and its barely can attack/defend with that remaining slots we have due the effect was permanent until you defeat the Golem and start again with 50% health remaining and card slots get reset again.
Other than that, adding adventure/story mode is fine due not everyone wanted to play hard or being wasting time beating quests and story too. Thats what I wanted to say about next update.