It was a bit nauseating. The headbob was too much even when idle. Human head doesn't move that much while breathing. I also had some weird problems with controls. Sometimes I would press forward and the player would move sideways. I thing there's something wrong in the way the movement is coded in regards to the camera orientation. The environment is stunning. Some atmospheric sounds would be nice. Also I don't know if the door to that big beautiful consentric circles thing was supposed to open, I just fased through it.
Viewing post in The Speaker [Unfinished] jam comments
Thanks for taking a look!
I kind of go further into it in the game page but essentially its extremely unfinished and only submitted for my own records, but you are very strong to actually download the build haha. I definitely want to add in a lot more in the future! The fact that the environment is what i most focused on and that people seem to like where its going gives me a good feeling on continuing the project later on.
I did leave the door open a smidge/without collision so if by some grace of luck someone managed to get there they would see that there was more beyond the door and get to the next room even though I didn't implement any animations for it haha.