Inverted camera strikes back again! I never got a playtest so that's why the camera kinda blows, I got too used to it :( Skipping dialogue would have definitely been a good idea, although you can basically skip dialogue on the NPCs if you can interact with them. Good idea! I probably should've added some of that polish. Thanks for the feedback, and pointing out how ridiculous it is for a game with quite some text to not have a speed-up button!