Thanks a lot for the feedback and for having played the game Hythrain.
Yeah, in practice making this a predictable game that you can use strategy on is being complicated.
This idea you gave really makes a lot of sense, having the face be an engine of sorts, making it similar to the engine they have on Nimbatus.
We are working on the game and debating constantly how to make this more fun long term, your insights will be well used.