Hey nice simple concept with a solid execution. Everything matches well (graphics, music, UI) and you put the effort in to make a key mapper menu so you get full marks for accessibility
I encountered a bug or soft lock where I couldn't move anymore. Other niggles were the movement which felt slightly sluggish for some reason and there were no sound effects to accompany attacks/moves.
I wonder if it would have been an idea to require you to exit the host body if it got damaged - or maybe that is how it works if you play properly?
Anyway, nice game, I'll likely ask my son to play through tomorrow for more feedback