Fun use of a glitch to facilitate a gameplay mechanic! You took turning bugs into features to the right place.
Like a few other commentors have noted, controls are a tad touchy, and I felt like I was sliding around too much... often into things that hurt me. The last house I was at didn't have tables like this.
Really impressive that you designed so much of this from scratch!
The aesthetic and sounds are really nice. The overall atmosphere felt very cohesive.