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(+1)

this game is criminally underrated imo, i love the simplicity in the visual and sound design, only thing i really want is more! i'm a big fan of the roguelike/roguelite genre, so this was extremely enjoyable to me, an endless mode where you can repeat rooms and keep getting upgrades forever would definitely be cool to see how far players can push their builds, or a full on expansion of the project with more upgrades and enemies and bosses and types of rooms i could see as a full release. although it definitely needs to be harder to make it feel more roguelike-y, if you do continue to work on it post-jam (easy difficulty for the jam version makes a ton of sense to get people to play it). excellent job on this one, i hope you'll do more game development in the future because you're good at it from what i've seen here. well done!

(+1)

That is high praise, thank you! I did not have much time to do balancing but I wanted it to be accessible because people generally don’t spend much time playing a jam game. I may try to build this game in Bevy Engine.