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Hello,

We need more background and landmarks in Meteora for sure, no excuse about that. A couple of difficult moments in game progression and exploration mid-game could be a bit easier if we added a landmark, which was in our initial plans anyway. It means that you understood the overall level design and saw that those were missing.

Timer stops when the game is paused, so it looks like you 100%-ed it in a bit more than one hour, which gives me very useful information and you are definitely in the fast half of playthroughs.

I did the level design in Goats Gorge and Meteora and your last sentence means true honor to me, thank you. I would love to know more details about your level design philosophy in Mousey Tales and also to try your game again when available. I have some questions to ask you about your game just out of curiosity. If you use Discord, please add me if you wish: joseph_mormar Otherwise we can keep in touch over here.

Cheers

I'd be happy to hear your thoughts and opinions on Mousey Tales, and I am up for further discussing topics such as the design philosophies of our games in more detail. Rather than discord, I'd be up with you emailing me via: shadowhawkdragon@gmail.com

Maybe I'm just old fashioned but I prefer to keep my discord private.