Grey labyrinths, ambient
Three dimensional scene for today. By the lessons ai dig. It is backrooms. You are welcome in backrooms. It is labyrinth from same style of rooms. Same walls. Same floor and ceiling. And here lives some creatures. But it is not easy to find them. As a rule, they are hostile. It is backrooms, such internet theme. You can find lessons how to make this thins or watch already made works.
And this is my scene based on this. It is a picture made in blender based on backrooms. Labyrinth. It is possible with VHS effect. I already have in blender a visual and a labyrinth. And this is renders from it. Blender – it is animations and pictures. And it is a model of labyrinth. It can be in three dimensional engine. As Unity. But it is good to have skills. Right now I do not have skills.
Labyrinths are grey colors. With end. With levels. And this is ambient atmosphere. Atmosphere of grey rooms. And repeated. Silence. And with no monsters. Nothing else. Walls. Floor and ceiling. Strange dimensions as in Twin Peaks. But not like that.
Just a pack of three dimensional labyrinths. So, I have in my head idea for a long time about ambient games. As ire member Andy Warhol try to programming. And he try to do something his own, but not like games. But something its own style. And as I heard he badly programmed. So little of result. But I have never seen, only heard about it. And as I get it is idea to simulations of something. I get this way for myself. And this is my three dimensional art. And like unknown strange game. It can be playable. In theory. But I am not sure. Now it is only a pictures in blender.
It is such art style. Art model in blender. Mono colored labyrinth. Arthouse. I think ambient. Only same colored rooms. And small labyrinths. You are walking them with effect of videocam. And that’s all. All this theme in grey labyrinths. You are inside a labyrinth with no meaning. And just walking here as ambient theme. Series of labyrinths for ambient. So, for a long time I have this in my head. But I do not program good. Game with no dynamics. Just walk and collect. So, one of my games - MicroWorm is about this things. But it is 2d. And here it is already a labyrinth. Walking with ambient and it is such style of emptiness. Like nothing. Just walk. There not lots of actions. Explore. Look. Zero dynamic. In a strange place. Like Labyrinth. And nothing. Silence, Or ambient music.
And maybe it is better to try harder and to make a retro vhs shooter. With lots of monsters. And with shooting from some weapons. Second world war or better with automatic guns, machine guns. Automatic guns, machine guns, uzi. And lots of monsters. Maybe this. But it is harder. One more cool theme it is style webpunk 2.0, and I remember some painter draw for some steam game, such a bright, ultra colored colors with radical colors, pictures. And it was a shooter like wolfenstein 3d. And i as impressed a lot.
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
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