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(1 edit)

Gave it a shot, congrats on completing your entry! I initially got confused at first because I couldn't get any wood, only water and killing wolves to loot (automatically as it's throwing stuff automatically). But then realized the whole metaphor behind the wolves being THE tasks for the "game" the player is making. That was an unexpected plot twist. Read from a past comment that the whole money first thing is intentional, but it took me a bit to figure it out. Maybe it could be made more clear since it's the intention to require the player have to buy stuff instead of looting it.

I managed to buy an axe, cut down the single tree, then was attacked by day 2 bears with zero sleep and died. Did not manage to build a single foundation or a shelter.

Very relatable feeling as a dev... 5 bugs to fix, 1 down, 23 bugs to fix XvX

Congrats again! Well done.

(EDIT: I forgot to mention, the UI was broken on my 32:9 monitor, had to switch it back to 16:9 for the UI to display properly. Maybe something to check when testing UIs with different aspect ratios)