I absolutely love the aesthetic of the game. The design is very well-thought-out, and the chosen color palette is spot-on. It reminds me of a terminal with vim, haha.
The touch that each object or enemy has its ASCII portrait is awesome! I really like it! And the actions of kicking and throwing feel very satisfying. I haven't made it to the boss on my first run, but I'll definitely keep trying because the game seems well-made and beautiful. Plus, the mechanics of kicking seem like an excellent idea for a roguelike of this kind. Congratulations.