Really interesting concept. A little bit too difficult for me but I think that just may be me not being the right target audience for a highly difficult game. The core mechanics were fun when you get a hang of it, but having to constantly balance moving on the platform and trying to line up the shot while keeping an eye on the terrain changes/enemy movement was a bit clunky or overwhelming for me. That said, hitting the shot felt so much better because of all that. The audio fit the gameplay perfectly too.