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Dialogue was super good! The characters  all had different personalities which made them fun to talk to.  I liked that I was able to take the broken phone to the engineer and also take the meat I bought to the occultist, being able to influence the interaction of one character with another like that just felt pretty satisfying. And I actually did get both aberrations correct so I definitely felt a pay off for everything I did. The art and the characters all built the atmosphere of the game very very well, awesome work!

Thank you! Crossovers between the mechanics of different characters was an important mechanic and one I want to expand on more. It was a good way to improve the pacing by encouraging players to spend an equal amount of time with each character.