Yep! You reached the end if you got that far. Maybe I should have written an ending dialogue to be more clear about that. Not that there's much incentive, but I thought it would be a fun sandbox mode for a few minutes to jump around with all the abilities.
Thank you for the feedback and helpful critique. I'll definitely take that to heart for the super jam revamp. I definitely need to design some subtle tutorial to make sure players know every ability they have, and put each movement ability into a separate unlockable. And yes, I definitely need to design a boss fight for the super jam as well.
Thank you also for pointing out that softlock bug. There was one bug with wallsliding I hadn't squashed yet, but I totally missed the crawl damage one which is actually really critical. Appreciate it!