Hope to play the completed version of this soon! Looks great! I did notice that the text would also flip if I was going the other direction. Is the monster's speed tied to the frame rate?
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Hey! I'm trying my best to resolve all the major bugs, yes the text is flipping with the player as It was my first time in a while using unity i couldn't figure out how to make it not flip, but I'm now searching and trying to fix everything, yes, the monster's speed might be tied to the frame rate as I had forgotten to multiply it by Time.deltatime to make it framerate independent. Thank you so much for the comment!