Great concept and cute character! You've made an impressive amount of levels as well, which is really nice to see! However, I was really frustrated by the explosions. There's nothing to indicate where they are when they're not going off, and there's no 'charge'/anticipation graphic or time period that would let me know to move out of the way. They all seem to come from nowhere and knocked me off my path completely, which was pretty annoying and felt pretty cheap. Their hitboxes also aren't very clear, and their timing seems a little inconsistent. This was still a cute little game though, and I'm a big fan of the main mechanic of managing your battery! I hope you continue this project!