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Cute aesthetic and fun to read what’s there so far. The fast, automatic walljumping felt kind of strange at first but got used to it after awhile. More obvious effects for what picking up the crystals actually does would have been nice, I think the most I noticed was the second boss’ health being reduced(?) a bit, assuming that’s an effect of it.

(+1)

Thank you for playing! Right now, all the crystals do is reduce the bosses' health at the start of the fight, though I'd prefer to make it more important in the future.