i think this project is cool but i just dont think having like 30 unqiue routes is very feasable, especially for such a small team. you should focus on like finishing one-two routes for each main character first. and then anything after that can maybe be a stretch goal/a future update. otherwise you wont have a finished product in over a decade. Not even vns made by big companies have this many routes. I just dont think its a very good idea in the long run, working on something for that long aint good for one's mental health. best regards.
Hi ApricotSalsa! Thank you very much for taking the time to comment and letting us know your thoughts. You make a great observation; SoH is indeed a very ambitious project and the creator has put in a great deal of thought into each unique character route and the intricacies of their relationships and interactions with all other characters. Your concern and suggestions are very welcome, friend. The creator is in the process of taking steps to lower the workload and expectations for this project to allow themselves the space they need to keep their mental health in check.