i dont understand the point of adding saves if every day you start from resets weights/scores, some sort of actual save/load system as you go through the campaign would be cool. it doesnt help that the meteor stage is super super hard still ;_;. Still super impressed with this game tho and its super cool you made/are making updates for it! these last things are def personal opinions but i think itd be cool if the amount of spinning ingredients can do when you pick them up was reduced, and if grabbing the wrong item when a bunch are bunched up was harder. thank u!
ApricotSalsa
Recent community posts
was very saddened theres no way to make reese fat, hes so cute! also the tranformations where you make that lion guy fat? it was a super slight change, is there gonna be a future chance to make him fatter or is that just where hes gonna stay at? hopefully the former, id be soooo willing to use a ton of influence to make reese absolutely huge!
i think this project is cool but i just dont think having like 30 unqiue routes is very feasable, especially for such a small team. you should focus on like finishing one-two routes for each main character first. and then anything after that can maybe be a stretch goal/a future update. otherwise you wont have a finished product in over a decade. Not even vns made by big companies have this many routes. I just dont think its a very good idea in the long run, working on something for that long aint good for one's mental health. best regards.
Yo! im a patron and i love your game and good work! But can i ask ya a few questions? Can we get some tips on how to defeat vernon now? ive tried a buncha times. And is there gonna be more dialogue differences depending on if we have a save from when defeating vern? And is there/will there be any way of getting odius zest besides getting to max weught? lastly, i beat the sweater guy fair but suddenly i dont have the energy drink material in my inventory now that i loaded my save? help?