For being your first project, this is quite decent and much more polished than many other entries I’ve played during this jam! Nice job!
Player grunts were a bit annoying, especially since they play at every jump and sign. It took me quite a while to figure out that wall jumps grant you double jumps (either there was no tutorial for it or I must have missed it). Also, gravity was waaay too high and made some sections impossible for me (didn’t get very far unfortunately, got past the sign that said something about a blast zone and then had to give up). On the other hand, movement felt responsive enough, so props for that.
I look forward to what you can do next! Keep it up and I’m sure you’ll be able to churn out some real gems!