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(+1)

Your art style is wicked and I love it.

Enemies have way too much health for the simplicity of this combat system (this is a common issue I've seen in this jam). Your character controller needs work: the jump is floaty and imprecise, the attack has too much wind up, etc.

Still, for 6 days, good on you. What you've got is a lot for just 6 days of work as a solo dev.