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(+1)

I really enjoyed this, however I think the scaling needs a lot of work. It feels like it takes forever to be able to upgrade the actual mower for the first time, and once you do you can max level it in the time it took to to unlock the first level up. 

The grass growth and auto mower didn't really feel needed at all, and after maxing the mower I maxed the grass growth, which started to make the game lag. 

I think one of the main balancing things would be to lower the original price of the first level up, and to make that price increase each time you do. 

You could even make the level up changes a little more gradual so that there could be more total levels. 

I also wish there was some music or mowing sounds. 

Overall great game!

(+1)

The idea was to have the price for each upgrade go up and change to make the game a bit harder but I ran out of time to add it so the levels/cost are all the same.

You're 100% right about the auto mowers it was meant to have 5 mowers that would go around cutting grass instead of passively earning money after 200 seconds. But it ended up having an awful passive income

After the Jam I'm planning on remaking the game from the ground up, with a better upgrade system, levels, shop, and a better overall game.