Awesome puzzle game! I definitely felt a giant leap in polish playing the updated version!
Golden Log Games
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The visuals were top notch, I really liked the art style! The minigame is very confusing without any sort of guidance, even though I think no guidance fits this art style a lot better. It can be hard to get the ball rolling again when it stops.
Overall I think it is a really cool game with a great atmosphere, just that the minigame could use a little more refinement. I think making some sort of way to get the ball moving again easier would be better than adding controls on the screen since it fits the art/atmosphere better to not have controls on the screen.
I really enjoyed this, however I think the scaling needs a lot of work. It feels like it takes forever to be able to upgrade the actual mower for the first time, and once you do you can max level it in the time it took to to unlock the first level up.
The grass growth and auto mower didn't really feel needed at all, and after maxing the mower I maxed the grass growth, which started to make the game lag.
I think one of the main balancing things would be to lower the original price of the first level up, and to make that price increase each time you do.
You could even make the level up changes a little more gradual so that there could be more total levels.
I also wish there was some music or mowing sounds.
Overall great game!
More fun than I expected. The first time I played I accidently exited fullscreen and my mouse hovered over the game and wouldn't press buttons. I also got stuck in the trash compacter once but a crouched my way out. I think it is a very interesting idea! I did start to get a little bored around day 4 so I kept putting a broken toilet into the packer, I got over -3500 before I ran out of time the next day.
I feel like wasd controls would've worked a bit better since you use the mouse to aim and the spacebar to fire.
The score also seemed to keep going up when I lost.
I really liked the combo and the way it showed up on screen.
The blaster also seemed way too overpowered, but I also had a lot of fun using it.
Overall I had a lot of fun with it, just really disliked the control scheme.
I really liked the controls, I found the blocks without collisions to be a little annoying, it would be cool if there was a very subtle difference in their sprites to know you would fall through them, but subtle enough that you would still do it.
I think it has good enough movement to need a speedrun timer for levels. It feels like it falls into that category.
In the tutorial the spikes are really hard to see against the background. In another level I fell into a spike pit and didn't get hurt, but wasn't sure if it was intentional.
Overall I think it is a really fun game with a lot of potential :)
I really like the game. I find the gameplay unique and challenging. Overall a great game :)
Side note: if you lose, go back to the menu, then hit start game, it increases your score/high score.
When I did this a few times the tower level just started infinitely climbing into the thousands/ten thousands.
I played the game again and noticed if you hit the X and hit start again, the level increases. This also eventually causes the level going up infinitely. It seems to be going to level 8 that is causing the level going up infinitely.
Looks like a good start, based on the gameplay I feel like being able to rotate the camera around the player would do good. A red glow or something when hurting players or enemies would be good too. You should continue to update it after the jam is over, it would be cool to see what you turn it into!
I enjoyed this, could use a little more polish though.
One big thing I wish it had was a setting for mouse sensitivity, I felt like I was looking very slowly.
The only door I didn't really like was the earth one just because it felt like it took so long to get to it.
Overall I think it's a cool concept and it was exciting wanting to see what was behind the next door.
I did find a couple bugs:
One was that when you press p to view the leaderboard, it scrolled so slowly that I couldn't ever get to the next person.
The other was that after finishing the game, the wheel still said 9/10 instead of 10/10.