Really liked the character design, and the concept of a 'skateboarding' protagonist could lead to a lot of cool movement design and stage layouts. Maybe the character could get a drift that lets them be 'closer' to the ground, getting under low gaps, or to keep speed while going around corners. Maybe they could have a 'drill' or 'tornado'-like attack, where they spin their board like a rotor blade and hit enemies with it. Maybe this could instead be used as a 'glide'. However, as it is, there isn't really a lot of direction given to the player. I also noticed that the music doesn't seem to loop, at least in my experience, which I think an audiosource can be set to do. The trippy visuals are neat though!