it’s a cool concept, but definitely feels a bit raw in execution. first chamber made little to no sense, and i couldnt find a way to jump to the exit in the second chamber so i cheesed it by transcending which apparently resets your jump, so yea, i basically just flew to the finish.
the game is also quite laggy, and seemed to miss inputs, at least on web. the transcend effect is quite annoying to observe and is more of a flashbang and visual annoyance than anything. despite all this, would be cool to see this concept expanded further!