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wow, the art in this game is beautiful! its amazing the quality that you were able to put out within this 14 day period! the character portraits and stills look phenomenal, with each of their designs looking distinct! love the backgrounds too, the battle background especially looks mesmerizing, capturing this cyberpunk pink neon tinted nightlife, looks insanely good! the UI also looks incredible, reminds of a lot of the design sensibilities in some gacha games (maybe Arknights?), really good stuff here!

the gameplay is fun too, i can see some really nice potential here! love the attack distance mechanic, creates an interesting dynamic between how each of the characters play depending on where the enemy is currently at! also can potentially force players not to rely on a hard carry (though Tear really carried me throughout a lot of the fights xd). the combat would be elevated even higher if there were some feedback SFXs to the attacks or navigating through the UI and some BGM (but its fine cuz the game jam deadline xd). one nitpick though is that i wish that i understood what the shard rewards did for my attacks specifically before picking them up. i can intuit it based on their descriptions, but when the attacks show specific details on how they affect the battle using number values, it would be nice for the shards to have the same treatment.

overall, really nice submission, had a lot of fun with it, great work!