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(+1)

short and sweet !

it was really nice and surprisingly well polished. kind of gives the vibe of “demo games” preinstalled on console, i mean this in the best way possible. clearly understandable and satisfying with smooth controls.

considering the jam time constraints i dont take the fact that its short into account, but i’d actually like to see a cool first level with less instructions since this feels so much like an introduction/tutorial. well done ! :D

(+1)

Thanks for the comments and feedback :) Yeah, as you concluded it was short for the Jam specifically - there's certainly more I could add to the game idea, but obviously for the Jam I had 9-days, so I went for polish and completeness than length to get the game idea across... Saying that, if you leave the game's going without doing the interactions straight away, there is about 20 minutes of voice over in there - some of the best jokes are when you leave it! lol