yep thats a banger i loved it :D
i didnt really have the time to explore the “spacious” aspect of the void in my game so im already really happy to see a game that does exactly that.
staring into the void, walking away from the fridge and seeing it get smaller and smaller gave a sense of wonder mixed with dread.
i loved it, and wouldve appreciated for “something” to be out there, rewarding my curiosity (but it really isnt needed and may be a bad idea on my part haha)
the presentation was perfect for what the game was (probably) trying to accomplish. the lighting is gorgeous. the sound design is great.
the “breathing” mini-game was a great addition, the heartbeats accompanying it made it so much more cool too !
the only things that could be ““improved”” for me are:
==some parts of the writing, i didnt really vibe with the spoonfulls of “…”
==its short, i want more, it was so good, i want to see the MC spiral down into insanity for longer !!! so yeah, i dont have much bad things to say about it, and the few weaker points i can write about arent even important
it was a really good game, im happy the scares werent jumpscare focused, and yeah, great job ! <3
( the edits on the post is just me trying to add [\n] lines to the thing x< )