Love the visuals and the sound design. Also really like how pre-dash you need to play around with the slower acceleration, makes the platforming feel really intentional. The game gets really difficult, especially with what feels like very luck-driven platforming. I will not be able to perfectly time color switches for a million different little projectiles, so it becomes very hard to traverse. The music also does not seem to loop or keep playing, making it very difficult to stay motivated. It also didn't feel super Metroidvania-like. I recognize certain aspects, but as a player, I didn't find myself purposefully going back to any place(except 1 spot) once I got a power. It felt either like I was on a constricted segment, or completely lost. The sprites were really nice, but the simple look and constricted color palette meant there were very few landmarks. I was not able to construct a mental map of the area so instead I wandered until I maybe found something.
Very cool though, and I absolutely love the magnet power. Great job!