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(+3)

*Long exhale*


I've realized that I can probably use how many liters of gerolsteiner that I go through while doing a task as a measurement of time.

Implementing Shelby's climb animation: 1 L

Realizing that sprite_width is sign dependent on image_xscale: like, a lot

Tomorrow's task: fix that weird gross tail wag for climbing

Looks great so far! I like that you have working contextual actions for the interact button. And I also like the dog sprite, tail wag included. :D