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I cant get past any of the easy dungeons because my girls get kidnapped waaaaaay too easily early game. Theres no actual way to build characters other than being lucky. I took a girl i spent 4 upgrade points on and she got faultered by a low level enemy in two hits, got stun locked, then got kidnapped before i could attempt to heal. 

an exp system overhaul needs to be done cause idk see the point in having all those perks when you dont really get any chance to obtain them.

Also discord link doesnt work. It keeps asking if im a robot, times out, then tells me to try again.

I confirm the problem. I tried to start a new game again 4 times - in the same first dungeon the party was kidnapped. Also, when trying to pass the boss, the elite group was completely kidnapped. Enemies have too high damage. And in my opinion, the reworking of morality had a bad effect on the gameplay

The game isn't about succeeding, it's about debasement, forced servitude and many of the more rightly marginalized faux fetishes. That's why all of the taunts/guards/etc are all expressed as a farting/gas fetish. You're not supposed to actually succeed. That's why you can accidently reclass a character by equiping too many uncursed or non- cursed class items. I lost Elite Tomo twice to a forced Maid reclass becasue I had her work as a maid, and gave her heels, headdress and whatever else. You get no warnings before forced relcassing. You WILL lose good toons to forced equip of slave/prisoner gear and thus lose all of YOUR irl time invested. But the Dev is cool with that, because you can eventually fail grind for destiny points and toggle Forced Equip in a metamenu. But only if you start over from Zero and blow even more or your real time. That's why there's no genuine save file. The "Save as in place" funtion of the game is to enforce failure. It isn't a game. You're not supposed to succeed. It's just the Dev's personal control and exploitation issues, and a heavily marginalized fetish sub community desperate for a carrot.

While it's easy to get kidnapped, it turns out that "cursed" classes can fight just fine.  Go into battle with a prisoner, a cow, a maid and a pony and you can clear dungeons at their level.  Then you reach Veteran in the cursed classes, take the permanent bonus upgrade, and finally class change the toons back to the non-cursed class they were supposed to be.  Nothing is really lost.

Also, certain cursed items can be extremely powerful once uncursed.  I'm thinking of the pet class's collar, the maid's pink feather duster, and the spidersilk panties.

...and later on, getting kidnapped can be an effective way to yank the more troublesome cursed items off your characters, if you're confident you can do the rescue mission quickly (and value the 5 favor it would cost to church the item off more than you value the 50 mana it costs for a class change).