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Neat concept, pretty disorienting though. Otherwise the rotating world wasn't a problem but at some places the angle suddenly changed without any warning and it was hard to keep track of where you were because of that. About the controls, jumping is very sudden and you can't even jump up one block if you're right next to it. The grappling hook worked well. For some reason some areas were really buggy and I couldn't move around without the grappling hook at all. The end of my run happened when I was suddenly launched in the space and afaik there is no way to restart the room. I also found the crossbow but didn't know what to do with it as it didn't shoot anything. Didn't find the drill at all, sadly. Good graphics, though there are some pixels of varying size (the trees and the HUD).

The concept is very creative so I wished that I could have done more here, I just found it hard to play.

Thanks for playing!

The concept was challenging and there are things I couldn't get right before the submission period ended.

Mostly I wanted to see if the general idea is good and I can work more with it - and it seems others like the concept itself so I might do something more with this.