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ty for the kind words!

optimization is always something i try to look for so the game runs smoothly. the large room with Hiyoko on the balcony is actually a room that i made for doing stress tests with a very large stacked area. the doll patio getting slow down is more concerning as it's much more compact (though there are a lot of actors loaded into the scene there). so, no specific plans currently, but i'll try and look in to the doll patio for what the resource drain is