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Hello brother, I would like to ask, if I set a complex condition, how do I call it in the selection item. For example, if I set it in the plugin (need item 1 and variable 1), how should I fill in the value in [<cgmzcc>XXXX</cgmzcc>].XXXX. Thank you very much!

Hi, you would put
<cgmzcc>id:yourIdHere</cgmzcc>Choice Text
Where the "yourIdHere" would be replaced by the id you assigned to your complex conditional in the plugin parameters.

Thank you very much! Thank you for being so eager to answer my questions every time! Thank you!

That's such a strange translation. I mean, thank you for being so gentle! No offense!

Hello I set this option the way you told me, but unfortunately this command still doesn't work. The way it works is that with this note in the option, the option is still displayed without the condition being met. I opened a blank document to set up the plugin and it still doesn't show up, is there a problem with my settings somewhere? Thank you for your answer! Looking forward to your reply!

Here's a screenshot of my test

Could you show your plugin parameter with all the conditions? All I see from the image is there is no switch condition. 

Okay! No problem! Thank you for helping me! Is it okay to look like this picture? The condition is set to require item12, dispel herbs, like this.

It is odd as I cannot reproduce the issue in my test project. Are you sure you don't have a dispel herb in your inventory? Do you have any errors or warnings in the dev tool console if you press F8? Do you have any non-CGMZ plugins, and could you try temporarily turning them off to rule out a conflict if so?

Awww! Thank you very much! I checked the f8 developer's tool desk and realized that maybe my plugin version wasn't updated, I re-substituted the core plugin and no more problems!