This game is really original without a doubt. I enjoyed the atmosphere given by the graphics and music but too many times I felt lost because I didn't know what to do. I stopped at WATER level because of that. The first level is pretty well explained even if I didn't completely understand how I opened the portal, did I hav to touch all the flying poligons? In the earth level I liked a lot the antimatter thing but when I reached the top of the rotating building I felt frustrated because I didn't know where to go so I started moving randomly until I realized that the other poligon was inside the structure and not on top. Then again I didn't know how to open the portal so I moved randomly until something happend.
I mean, it's cool to make an enigmatic and atmospheric game but I need more hints to actually enjoy the experience because I felt lost after few time.
The synthwave music is nice but you have to develop your musical ideas better, maybe expand them a little and also improve the timing of your music because I found the loops starting off beat and without properly resolving the phrases. You got taste and ideas but you have to improve your composition skills. Also I found the sound fx for the jump a bit out of place in the context of the game, it sounded more like a platformer jump then an adventure complex atmospheric game.
The models were really nice and I liked how you structured the levels, especially the EARTH level.
Nice and unique game for this jam!