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Stefano Bertolino

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A member registered May 11, 2019 · View creator page →

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First of all, narrating a game is a double-edged sword, it can be great or it can be terrible. I think your voice-over was a bit cringy at times, I mean some of the humor was good but I really think that if you have to do a voice-over you have to be a good actor, otherwise it is just distracting, but that's my idea. Also the audio quality was really bad, I think you really need to buy that expensive microphone you were talking about and make it work.

The levels were fun and you managed to use 3 mechanics in the same game. I couldn't get to the end because I was stuck in the area with the big block and I didn't know what to do next.

The graphics are basic but they do the job.

Good luck for the jam!

Thank you, it really means a lot to us!

Thanks a lot, you're too kind! We are going to play yours as well as soon as we can :)

Thank you!

Thanks a lot to both of you :)

Innanzitutto grazie del commento, come ho scritto ad un altro developer c'è un momento per ogni cosa, essendo un puzzle game non si può usare tutto fin dall'inizio, se avrai pazienza di risolvere tutti gli indovinelli troverai il punto dove ti servirà essere altamente violento :) 

I had to watch the playthrough twice because at some points I totally didn't know where to go. The enviroment is gorgeus and the models too but it's kinda hard to see a path, also the walking speed is so painfully slow that sometimes you think you can't go towards specific directions.

I didn't like the games where you are given wrong instruction on purpose during the whole jam. In this game in particular I find it unjustified. It is not an arcade or a game controlled by an AI so why is the game giving me wrong instructions? I mean I can understand the maze with false obstacles but I don't get why is the game speaking.

In the end you know that another female archeologist was trapped in the maze by an alien civilization, and it is the game itself that tells this to you so why was it lying before?

The story is very unclear for this reason. If I had one of these aliens tellin me where to go and what to do I could understand it but like this it is quite a mess.

I think that if it wasn't for the theme of the jam this could have been a game with an interesting story but it came out all twisted because of the lie theme.

As I said the walking speed is extremely slow even if you run. The other controls work good.

I liked the music in the temple, the one on the planet and in the ending is a bit annoying because of the lead synth sound, also I think that the melody could have been expanded a little.

In my opinion this was a pretty immersive adventure but I feel that the theme of the jam was forced into the story, especially in the dialogue parts with the game. The graphics are awesome though.

Good luck for the jam!

It would be great if you'd check out our game too https://itch.io/jam/cgj/rate/477069

This is a really well made rpg, congrats! Unfortunately in the town where you find xemel, I came back in town from the zone with the fire monters to rest and then I couldn't go on anymore and I was stuck at the end of the road. It's a shame because the game is really good. I don't particularly like how you used the lie theme here, it's annoying when the controls don't do what you think, especially in an rpg and then after the first time you use an ability you know what it does so it is not a lie anymore. But this theme was not easy, especially if you want to make a game like yours.

For a game jam though is an impressive job. The graphics needs to be improved, even if you want to go with 2D pixel art style.

The music was nice and fitting, it is hard to recreate the feeling of the original JRPG's soundtracks.

There's an issue when you switch between characters in fight the arrow remains on the last item in the menu and doesn't resets on the first one.

Overall it is a relly good game!

It would be great if you'd check out our game too https://itch.io/jam/cgj/rate/477069

Rated

Nice game. The story is cool and well made. I'm really bad in this games so I killed an innocent, I thought I was right after hearing all the suspects but I must have missed something.

Tha graphics are cool, the sound fx are good too.

Nice entry!

It would be great if you'd check out our game too https://itch.io/jam/cgj/rate/477069

Going to play and rate yours ASAP, here's our game https://itch.io/jam/cgj/rate/477069

This is an interesting idea. I was wondering what was the lie through the whole game and I knew I had to do something else to really win. Maybe it was a little bit too subtle to understand, I don't know.

The story is cool and I like that you literaly turned the metaphorical obstacles of life into obstacles of the game, really cool design there! 

The art is childish but in a good way, I liked the character design and the hand writing panels, I didn't like the flashing dialogue though, it made it harder to read and didn't fit the style of your game in my opinion.

The sound fx are ok, I liked the punchy sound when you take damage.

This is a fresh and inventive take on the theme, good job!

It would be great if you'd check out our game too https://itch.io/jam/cgj/rate/477069

The spotlight mechanic is interesting and fit the theme but I've seen it in too many games to think it is original anymore. The controls are weird at first but If you keep W pressed and just use A and D to steer they do the job. The graphics are ok, they are kind of retro and I like that, the music also has a retro felling so I like it but it is a bit dissonant at times.

Good luck for the jam!

It would be great if you'd check out our game too https://itch.io/jam/cgj/rate/477069

This game has a some interesting mechanics. I like the idea of having a platformer level combining two different rooms that you can switch. It is also interesting that you can't jump but you can walk on walls.

I didn't particularly liked the torch thing. I would have been an equally interesting game without it in my opinion.

The graphics are ok, the background sound fx fits but I would have added some elements to make it less static.

Nice and interesting entry, rated!

It would be great if you'd check out our game too https://itch.io/jam/cgj/rate/477069

The idea for the final twist is nice. The game itself is a bit short to be entertaining. I died twice in the final section because I didn't understand that those were crushers. It is hard to tell because they have that red background both when they are open or closed.

The music is nice, the graphics are a bit basic.

Rated!

If you want to check out our game https://itch.io/jam/cgj/rate/477069

Rated.

I want to say this first, I'm not a fan of rage games. That being said, I think the level design was pretty good but the Medium level was way easier then the Easy level. In my opinion the jump animation was really slow and made the game feel weird. The graphics are ok, the music is not bad but too low in volume, the voice in the levels was the most annoying thing I've heard in my life but again I don't like games that deliberately make you angry.

Rated!

playing it now, here's our game https://itch.io/jam/cgj/rate/477069

That's one of the biggest questions on earth, who are we, where are we from but most importantly what's after the start screen of tales of the cursed word? ahah

Ahah not at all, thanks again! 

Thanks for the comment mate! For the violence level, as a wise man like Prof. Oak said "there's a time and a place for everything". Sorry for the bad pun. I think you're not the only one who didn't get past the start screen ;) If you didn't get every mechanic in the game is fine, I understand puzzle games require patience, I'm glad that you gave it a try in the first place!

Except the "find X" level I found the riddles kinda boring and uninteresting. I mean, the am I a liar and the will you rate this game are not even riddles at all. I think that making the last level impossible to beat is not enough to justify the theme of the jam. The UI is pretty barren for a game made almost of questions. I'm sorry, as Freaky said I don't wanna be too much critical but it seems that this game doesn't have an idea behind it.

Thanks, I'll surely rate yours!

The graphics of this one are cool, you even got a cinematic intro. I like the low poly models. It is impressive for 7 days development time.

The movement feels really strange having this cool 3D enviroment and moving just forwards and backwards. I got stuck several times and overall the game has several glitches.

I'm confused with the theme here, is the fox a liar and tells a fantastic story when in reality he just took a walk into the forest? Or is the game incomplete because you had no time and he really had an adventure?

The music is nice and fits but the loop is not seamless. I found the voice acting overly cheesy and cartoonish and sometimes is barely audible because of the music volume.

It would be great if you'd check out our game https://itch.io/jam/cgj/rate/477069

I like the visuals  of the game a lot and the parallel between negative emotions and your levels.

I think that for me this game is too hard. I quit at the anxiety level because even if I knew what to do for most part of the level I still died like 60 times half of them in the spikes part. I'm really not a fan of pixel perfect jumps and even less a fan of rage games.

The controls are good and the game is well made but I didn't have fun at all after short time, I was just angry.

I get the lie theme here because this is no key to happiness at all.

Good luck for the jam. 

If you got time here's our game https://itch.io/jam/cgj/rate/477069